Classic stacking
The falling blocks you already know, with modern feel: the 7-bag piece order, hold, a ghost piece, and the spins and combos you expect.
Real-time 1v1 versus falling-block duel.
Share a room code. Clear lines. Bury your rival in garbage.
Last one standing wins.
What is it
Two friends share a room code and duel head to head. Every line you clear ships garbage into your opponent's well, so stack it on them faster than they can stack it on you. Top out and you lose. There are no accounts and no passwords: create a room, get a random code, share it, and play.
What you get
The falling blocks you already know, with modern feel: the 7-bag piece order, hold, a ghost piece, and the spins and combos you expect.
Real-time 1v1. Clear lines to send garbage rows into your rival's board and race them to the top. Last one standing takes the round.
No opponent? Add a bot and play offline. Pick Easy, Medium, Hard, or Brutal — Hard is almost unbeatable, Brutal stacks and clears lines like a flawless human. Runs fully local on web, desktop, and 3DS — no server needed.
Fire off quick taunts mid match to rattle your opponent. All the trash talk, none of the typing.
Level the playing field. Set per-player handicaps so a veteran and a newcomer can still have a real, close match.
The web and desktop builds duel each other, and a homebrew Nintendo 3DS client joins the very same rooms.
No price tag, no sign up, no catch. Open it, grab a room code, and duel a friend in seconds.
Built for
One game, two faces: the Godot client that also powers the web build, and a native 3DS homebrew client, both pinned to the same deterministic core so the duel is always fair. Pick a platform to see how it looks.